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Many high school Art students (such as those
studying AS or A2 Level Art & Design) must present a Coursework or
Exam portfolio that shows development. Students are
sometimes confused about what the term ‘development’ means in this context, and
are uncertain about how they should go about achieving this. This article endeavors to answer these questions and provides a process by which students
can ensure their work develops sufficiently. This is intended as a broad guide
only, and should be used only in conjunction with advice from your teacher.
If you are told that
your work must show development, your teacher is telling you that your work
must change a little (both in use of media and composition) from one piece to
the next. In other words, an A Level Art Coursework portfolio must tell a visual story: with a starting point, a conclusion, and
a journey in between. It is not acceptable, for example, to show the same
things drawn or painted from different angles over and over again, or to
execute the same composition first in pastel, then in paint, then in charcoal
and so on…or to submit paintings of many different items that have no visual or
thematic connection to each other.
‘Development’ means
systematically working towards better artwork: trialing, refining and exploring
compositional devices and technique, demonstrating to the examiners that you
have gone through a learning process and arrived at a successful final piece.
As an example, the
following process was undertaken by my A Level Painting students (this process
could be easily modified for Graphic Design, Photography or Sculpture) during
the course of the year:
1.
Select an original, personally relevant, visually complex, readily-available A
Level subject or theme that can sustain your interest for a
year (see the accompanying guide: how to select a good A Level Art theme);
2. Complete 4-10 drawings of your chosen topic in your A Level Art
Sketchbook, using a range of black and white and coloured mediums such as
graphite pencil, Indian ink, acrylic, coloured pencil, watercolours, oil. The
level of realism achieved in these drawings will be dependent on your own
drawing style and preferences. Mix and layer mediums as appropriate.
Include photographs if desired. The drawings may be semi-incomplete and
can merge into each other. At this point, do not worry so much about what you
are achieving in terms of composition. You are merely conducting visual
research and exploring your topic.
3. Fill gaps around the drawings with notes discussing your theme
/ issue / message…why this is personally relevant to you;
what appeals to you visually about the subject; how the subject matter might be
composed in order to support or convey your ideas. Look carefully at what you
have drawn and make notes about how the visual elements (line, tone, texture,
space, colour etc) interact… For example, are there strong contrasts between
highly detailed areas and sparse areas? Are the negative spaces as interesting
as the objects themselves? Are there repetitions of certain shapes and colours?
Are you exploring frames within frames? …In essence, establish what you are dealing
with visually.
4. Select an artist model whose
work relates to your subject matter and inspires you. Research this artist. Complete several pages
in your A Level Art Sketchbook, including composition studies, imitations and
pastiches of their artwork, using a range of mediums. Fill spaces around
the illustrations with notes explaining/discussing their technique/s
(mark-making methods); use of media / materials; style; composition (i.e. the
relationship between the visual elements: line, shape, colour, tone, texture
and space. Discuss how these elements form ‘visual devices’ that ‘draw
attention’, ‘emphasise’, ‘balance’, ‘link’ or ‘direct the viewer through the
artwork’ and so on). Write notes about the ideas, moods and subjects explored
within the drawings and how all of the above relates to your topic or theme.
Your comments should show evidence that you have researched your artist (using
proper terminology) and should also contain your own thoughts and responses.
Under no circumstances should it appear as if you are just regurgitating
information from a textbook. Learn from this artist and establish how this
artist is relevant / useful for your own project.
5.
Complete 10 – 15 drawings and paintings that show a smooth transition from your
original artworks to images that are influenced by your first artist model.
Do not leap in and copy everything the artist does. It may be, for
example, that you simply copy the way a particular artist uses foreground,
mid-ground and background, or the way in which they apply paint onto a
scratched, irregular surface. The purpose of this exercise is to learn
particular techniques or compositional strategies – not to copy their work in
its entirety. The result should be a series of paintings which show gradual
changes and exploration. After each one you should have a discussion with your
teacher about what you can do next to help convey your ideas more successfully.
6. When you have learned all that you need to
from the first artist, select
another artist and repeat the process. Once you have learned
from this artist, repeat again. The intention is that by the time you get to
your final piece, your work is a beautiful combination of your own ideas and
the influence of several others. Your work should look absolutely original – a
beautiful mixture of wisdom gained from a multitude of sources. It can be good
practice to choose a range of artist models – ie. national / international,
contemporary / historical etc…but this is not always necessary. The best
outcomes occur when students choose artists whose work really moves them. It
can be typical for an AS student to have 2-4 artist models and A2 students to
have 3-10 artist models.
Here is a well-developed A Level (A2) Painting portfolio by Nikau Hindin,
a talented A Level Art student from ACG Parnell College. Her
A2 Coursework portfolio achieved 98%.
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